So, it’s been a couple of weeks of mock-ups, name changes and even core mechanic switch-a-roos, but we think we’re now happy with the basic idea of the game. Essentially, it’s going to be a 6×6 grid of balls that can be shifted horizontally and vertically, with the aim being to match the main grid with a smaller grid off to the left.
Think picross, but simpler, and more colourful. There’ll be lots of levels, a random mode, time trials, leaderboards and (hopefully) some kind of two player battle, whether that’s local or over Live we’ve yet to decide. The art-style is almost there, but we’ve yet to decide on final graphics, and there’s zero work on the sound effects and music at this stage.
So, welcome to our little developers diary.

Posted by 36game