Sum of Parts

The game’s assets are building up now and the more you add the more like a ‘proper’ game it seems to be.  What was initially a one screen prototype has evolved to something with a menu screen and ‘win’ screen, and with each addition it feels more like a game.

Last night the sound effects were added into the main game screen, and what a difference.  It makes you think that those developers who spend hours and hours getting sounds just right aren’t wasting time after all.  It’s the age-old thing that you often don’t seem to notice something until it’s no longer there.

So, with the editor in a useable state – and soon to be pumping out the XML our game needs – and the sonix and graphix coming along, we are making progress.

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